From the very beginning of Campaign 4, recently appointed game master Brennan Lee Mulligan has maintained audience suspense with extensive world-building, a colorful mix of heroes, and a exciting storyline showcasing angels, fiends, and sinister influences growing in influence within Dol-Makjar.
Warning: Revealing details for the third episode of this adventure follow below.
The Soldiers Table Introduced
Episode 3 ended with a major cliffhanger and revealed the premier party of characters who will split off from the main group to undertake their independent quest, apart from the remaining groups.
This warrior group includes Teor (brought to life by Travis), Thimble (Laura Bailey), the fierce warrior (the cast member), Wicander Halovar (Sam Riegel), and Kattigan (Robbie).
The Reason for Division
With an extensive roster, it was evident from the outset that maintaining everyone at one table would be impossible.
That’s why, the opening chapters of the new season serve as an Prelude, weaving together the individual narratives before splitting into three distinct groups: Warriors, Planners, and Questers.
Characteristics of the Soldiers Table
Per Brennan Lee Mulligan, the Soldiers table is for players who are drawn to a typically action-packed battle-oriented narrative style where peaceful solutions are scarce.
Upon first impression, characters like the hesitant healer Wicander Halovar might appear unsuited, but the developments of the third episode demonstrate why these particular heroes are best suited for the Soldiers table.
Motivations for Departure
For one thing, the party has a clear idea where to go next after a violent opening clash with the antagonists.
A former ally of Thjazi—whose demise initiated the campaign’s events—exploited the enemy for his selfish purposes, breaking into Thjazi’s hideout, attacking the rogue, and stealing all the enchanted items to auction.
Casimir then settled his liabilities and escaped to a secure base in the remote area, above the urban center, with Teor’s brother hot on his heels.
Individual Reasons
Secondly, each member has a individual motive to depart the urban setting:
- The agile hero, as Thjazi’s partner and best friend, wants revenge.
- The knowledgeable figure has experience in the northern area and warns that it is a nasty environment.
- The warrior and Wicander, having resisted his house’s orders to kill Teor and instead saved him, have no safe haven.
- But, their status as prominent individuals in the influential clan could enable the group access locations they usually can’t.
- Moreover, Teor swore a eternal obligation to Wicander for his deliverance and will now accompany him anywhere.
Wanted and Hunted
Lastly, all of them are wanted by the authorities that control Dol-Makjar for a range of causes, making remaining behind too risky:
- The rogue and The character are notorious outlaws.
- The strong figure and The cleric defied the influential house and the legion of demons they are partnered with.
- The fighter is targeted for elimination by the family.
This results in them few options but to journey toward the northern region in search of the antagonist.
What’s Next?
From the latest episode’s Cooldown, we learn that the Soldiers table will not appear next week, leaving the remaining eight players to round up the Explorers and Planners tables.
Viewers can anticipate finding out which adventurers will be assigned to which table in the season’s concluding setup installment, released on next week.